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Roberto Vino Brand Animations with Metahuman
Project type
3D Animation for Brands
Date
2023
Location
Istanbul
Role
Animator,
Unreal Engine Developer,
Rendering,
Environment Design, Scene setup
Series of animations created with Unreal Engine and metahumans, for the big screens located in the showrooms and physical shops of the brand Roberto Vino Milano.
Part of the animations were created using, Metahumans premade garments including Hoodies, Sweatshirts, and etc.
Metahumans were animated using both keyframe animation with the control rig already available as part of the metahuman technology, and also mocaps that we purchased from Epic content.
I made lots of changes to the source shader blueprint of the garment materials, in order to get high quality prints (designed by the company's fashion designer) on the clothing pieces.































