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W-Jeans Sneaker Animation 01
Project Type
3D Animation for Brands
Date
April 2024
Role
Modelling, Texturing, Animation, Rendering, Post-production
As a 3D artist creating content for various fashion brands, I shall confess that creating 3D animation with Sneakers , is my absolute favorite, and less boring compared to other fashion kind of products.
I was given a handful of photographs from different angles of the sneaker model, and then I made the whole model in Blender from scratch. I traced dents of the sole and then connected the faces together, in order to have a ultra-clean topology and then continued to the main loops, and then sculpted the rest of the areas to add some nice final artistic touch into it. The UV-Mapping was also done inside the blender itself.
I usually prefer to do the texturing inside Substance Painter, as it makes it easier for me to take the model into different software and platforms, including UE, C4D, and etc for rendering purposes and so on.
Finally the model was added to Unreal Engine's city sample, I animated it with sequencer added a camera animation and after rendering a high resolution image sequence took things into Davinci Resolve for post production.





















